However, as mobile hardware becomes exponentially more powerful, the potential for massive innovation in the genre is limitless.
This article outlines the most highly requested features that could completely revolutionize the next generation of strategy games.
Changing the Environment
Currently, the arena is nothing more than a static, flat chessboard with zero impact on the actual gameplay.
What if you could use a spell to temporarily destroy a bridge, forcing all enemy units to funnel into a single lane?
- Blowing up a chunk of the map adds visual flair.
- Perhaps stealth units are fully invisible at night.
- Diversity prevents the game from feeling stale.
True Team Strategy
This would require maps specifically designed for four players, with wider lanes and more complex objective structures.
Imagine coordinating massive combination attacks with your clanmate over voice chat in a high-stakes esports tournament.
| Innovation | How it is Now | How it Changes Things |
|---|---|---|
| True Z-Axis / Verticality | Air units just float above ground units but the combat math is essentially flat 2D | Adding actual height means archers on towers shoot further than archers on the ground, adding realistic physics |
| Drafting Modes | Players can only use the standard 8-card format in almost every single mode | Allowing 12-card decks or decks with two commanders would completely shatter and reinvent the meta |
Pushing the Boundaries
Players are smarter and more demanding than ever; a simple reskin of a ten-year-old game is no longer sufficient.
Prepare your decks, because the future of the rush is going to be spectacular.
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