Instead, victory often hinges on micro-interactions: precise unit placements that manipulate the enemy AI.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Most Important Placement
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- It targets buildings and ignores troops.
- Some units 'see' further than others.
- Combine the pull with a slowing spell.
Lane Swapping and Reverse Kiting
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Kiting Card | What to Kite |
|---|---|
| Frost Giant | It absorbs damage while walking away, making it the perfect bait |
| Cheap Swarm | They force the enemy to stop and attack three separate times |
Mind Games
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.
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