The Kinect integration for FC 24 looks useful

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Online play, once again, erases a lot of the game's problems, but is still a breeding ground for ball-hoggers and showboats. More importantly, though it keeps those horrendous menus far far away. It's pretty clear that EA Sports has dialed in the EA Sports FC formula, and we wo

Online play, once again, EA FC 24 Coins erases a lot of the game's problems, but is still a breeding ground for ball-hoggers and showboats. More importantly, though,

Online play, once again, erases a lot of the game's problems, but is still a breeding ground for ball-hoggers and showboats. More importantly, though it keeps those horrendous menus far far away. It's pretty clear that EA Sports has dialed in the EA Sports FC formula, and we wouldn't expect major changes any time soon, so be happy that the baseline they're working with is a solid soccer experience.

At this year's E3 among the many Kinect-focused demonstrations that took place during Microsoft's Press Conference was a demonstration of FC 24's new Kinect integration that allows players to cuss at refs after a bad call. The implementation itself felt more like a gimmick than anything else, but nevertheless EA Sports has released a trailer further hyping up the feature.

Along with the new referee reaction feature, the trailer also highlights some of the more useful Kinect-based mechanics, like being able to call subs or switch formations on the fly. Seasoned EA Sports FC players will know that subbing out players is a minor inconvenience, but being able to do it ostensibly without menus could keep the pace of play going.

For the game's 'Be a Pro' mode, as well, gamers will now be able to control other player actions through their voice. Rather than a simple button press, the gamer can call out "pass to me" in order to coordinate a more competent attack. Like was said before, it's still something that can easily be done using buttons, but it makes the concepts more approachable for the casual crowd.

On the surface, the Kinect integration for FC 24 looks useful, but for the more hardcore players it could be too much of a hindrance. And unfortunately, that's where this Kinect support rests, somewhere between the hardcore and the casual.

Casual players aren't going to care about subbing players out, EA FC 24 Coins or altering formations on the fly, and hardcore players who have been rising through the ranks of 'Be a Pro' regularly could care less about being able to cuss at referees or having to call out a specific command rather than just press a button. Much like any Kinect-based integration for an EA Sports title, these new FC 24 features aren't exactly a godsend, but they could do well to keep things interesting. We'll have to see for sure when the game releases in September.

it keeps those horrendous menus far far away. It's pretty clear that EA Sports has dialed in the EA Sports FC formula, and we wouldn't expect major changes any time soon, so be happy that the baseline they're working with is a solid soccer experience.

At this year's E3 among the many Kinect-focused demonstrations that took place during Microsoft's Press Conference was a demonstration of FC 24's new Kinect integration that allows players to cuss at refs after a bad call. The implementation itself felt more like a gimmick than anything else, but nevertheless EA Sports has released a trailer further hyping up the feature.

Along with the new referee reaction feature, the trailer also highlights some of the more useful Kinect-based mechanics, like being able to call subs or switch formations on the fly. Seasoned EA Sports FC players will know that subbing out players is a minor inconvenience, but being able to do it ostensibly without menus could keep the pace of play going.

For the game's 'Be a Pro' mode, as well, gamers will now be able to control other player actions through their voice. Rather than a simple button press, the gamer can call out "pass to me" in order to coordinate a more competent attack. Like was said before, it's still something that can easily be done using buttons, but it makes the concepts more approachable for the casual crowd.

On the surface, the Kinect integration for FC 24 looks useful, but for the more hardcore players it could be too much of a hindrance. And unfortunately, that's where this Kinect support rests, somewhere between the hardcore and the casual.

Casual players aren't going to care about subbing players out, cheap EA FC 24 Coins or altering formations on the fly, and hardcore players who have been rising through the ranks of 'Be a Pro' regularly could care less about being able to cuss at referees or having to call out a specific command rather than just press a button. Much like any Kinect-based integration for an EA Sports title, these new FC 24 features aren't exactly a godsend, but they could do well to keep things interesting. We'll have to see for sure when the game releases in September.

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